Off air · chart position #15,836
TroubleChute
Offline 185.165.242.69:28015 checked 20d ago
Players
TroubleChute
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TroubleChute online, and how reliable is it?
Right now TroubleChute is not running; the last sighting was 20 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 9 October 2026.
Where is TroubleChute located?
There's no region listed for TroubleChute. Rust Charts shows the location a server claims, not where the machine actually is. 185.165.242.69:28015 is its address.
Which version of Rust does TroubleChute run?
Rust network protocol 2634 and build 166652 on Windows is the version TroubleChute runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TroubleChute?
TroubleChute shows as offline now, with its last appearance 20 days 2 hours ago.
How does TroubleChute rank against other Rust servers?
In the seven-day player hours table, TroubleChute is #15,836, inside the top 72% of all ranked servers.
Wipes and resets
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 16 hours.
How it is set up
What are the rules and settings on TroubleChute?
No gather rate appears in the name TroubleChute. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does TroubleChute run?
Generated by the game, the map on TroubleChute is procedural.
Tag guide
Which Rust Charts lists and filters include TroubleChute?
These Rust Charts lists include TroubleChute: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join TroubleChute?
The console is behind F1 in Rust: enter client.connect 185.165.242.69:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.