Rust Charts51,000 playing · live

On air · chart position #1,665

RolePlayRust #1

Online 185.158.112.236:10000 checked 12m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 10
2/ 10
players now
20% full
4
7-day average
peak 11
#1,665
rank
top 7%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RolePlayRust #1

2on now · 48h peak 9
AveragePeak
02.557.51001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
20
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:26 UTC11d ago 18 – running 3
Thu 1 Oct, 19:31 UTC FW26d ago 24+1 queue halved by day 6 14.8 days 1
Thu 17 Sep, 19:05 UTC40d ago 17+1 queue halved by day 12 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
14 / 1000
From the figures on this page

Quick answers

Server details

Is RolePlayRust #1 online, and how reliable is it?

Right now RolePlayRust #1 is running. The uptime it reports puts its last restart about 3 minutes ago. It stayed up 86% of the last 7 full days, 144 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is RolePlayRust #1 located?

No region is published by RolePlayRust #1. Rust Charts shows the location a server claims, not where the machine actually is. 185.158.112.236:10000 is its address.

Which version of Rust does RolePlayRust #1 run?

Rust network protocol 2635 and build 168909 on Windows is what RolePlayRust #1 runs. Joining needs the same protocol on your game; Steam handles the update.

Does RolePlayRust #1 run smoothly?

It averaged 78 server fps over the last 48 hours, with a floor of 3. At its fullest it held 147,060 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,203 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is RolePlayRust #1?

On RolePlayRust #1, 2 players are in and 10 slots are the ceiling. Seven-day figures: 4 players on average and 11 at the peak. The busiest stretch of the last 48 hours came at 16:00 UTC, averaging 7 players.

How does RolePlayRust #1 rank against other Rust servers?

In the seven-day player hours table, RolePlayRust #1 is #1,665, inside the top 7% of all ranked servers.

Wipes and resets

What does wipe day look like on RolePlayRust #1?

The busiest point of its recent wipes averaged 20 players. 3 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 9 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on RolePlayRust #1?

The wipes on RolePlayRust #1 come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 11 days 10 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on RolePlayRust #1?

The name RolePlayRust #1 carries no gather rate. The group limit is 20 players. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does RolePlayRust #1 run?

A procedural map of size 4,500 with seed 2147483647, generated by the game, is what RolePlayRust #1 runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include RolePlayRust #1?

These Rust Charts lists include RolePlayRust #1: Modded Rust servers and Rust roleplay servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RolePlayRust #1 mean?

The game's server browser sees these tags from RolePlayRust #1: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join RolePlayRust #1?

Enter client.connect 185.158.112.236:10000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://rprust.gamestores.app/ for its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts20
Group limit The team cap is 20.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.