Off air · chart position #9,123
UniversalLocks Oxide Production (28015)
Offline 184.144.242.31:28015 checked 23h ago
Players
UniversalLocks Oxide Production (28015)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:33 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is UniversalLocks Oxide Production (28015) online, and how reliable is it?
Right now UniversalLocks Oxide Production (28015) is not running; the last sighting was 23 hours ago. 6 of 120 hours is what it managed over the past 5 full days, 5% of the time. Its earliest entry with Rust Charts dates from 24 October 2026.
Where is UniversalLocks Oxide Production (28015) located?
There's no region listed for UniversalLocks Oxide Production (28015). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 184.144.242.31:28015.
Which version of Rust does UniversalLocks Oxide Production (28015) run?
Rust network protocol 2635 and build 168909 on Windows is what UniversalLocks Oxide Production (28015) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is UniversalLocks Oxide Production (28015)?
Last seen 23 hours ago, UniversalLocks Oxide Production (28015) is currently offline. Over the last week it averaged 1 players; the high point was 1. The busiest stretch of the last 48 hours came at 02:00 UTC, averaging 0 players.
How does UniversalLocks Oxide Production (28015) rank against other Rust servers?
The top 41% of ranked servers includes UniversalLocks Oxide Production (28015), at #9,123 on player hours for the last week.
Wipes and resets
What is the wipe schedule on UniversalLocks Oxide Production (28015)?
The record of UniversalLocks Oxide Production (28015)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 24 hours.
Settings and map
What are the rules and settings on UniversalLocks Oxide Production (28015)?
The name UniversalLocks Oxide Production (28015) carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does UniversalLocks Oxide Production (28015) run?
Generated by the game, the map on UniversalLocks Oxide Production (28015) is procedural.
Lists and filters
Which Rust Charts lists and filters include UniversalLocks Oxide Production (28015)?
These Rust Charts lists include UniversalLocks Oxide Production (28015): Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on UniversalLocks Oxide Production (28015) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags UniversalLocks Oxide Production (28015) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join UniversalLocks Oxide Production (28015)?
Enter client.connect 184.144.242.31:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.