Off air · chart position #15,477
测试
Offline 183.221.149.16:26690 checked 38d ago
Players
测试
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 04:17 UTC, in 3d 21h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 04:17 UTC38d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 测试 online, and how reliable is it?
Right now 测试 is not running; the last sighting was 38 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 21 September 2026.
Where is 测试 located?
The name of 测试 points to Asia, though no region tag is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 183.221.149.16:26690.
Which version of Rust does 测试 run?
Rust network protocol 2633 and build 164530 on Windows is what 测试 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is 测试?
测试 shows as offline now, with its last appearance 38 days 2 hours ago.
How does 测试 rank against other Rust servers?
In the seven-day player hours table, 测试 is #15,477, inside the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on 测试?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 测试?
The record holds too few of 测试's wipes to confirm the schedule, so the tag drives the prediction. Monday 2 November at 04:17 UTC is when the next wipe is due. The world in play was made 38 days 2 hours. A wipe every two weeks is published in its tags.
How it is set up
What are the rules and settings on 测试?
No gather rate appears in the name 测试. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is off.
Which map does 测试 run?
Generated by the game, the map on 测试 is procedural.
Tags explained
Which Rust Charts lists and filters include 测试?
The Rust Charts lists that carry 测试 are: Modded Rust servers. On the server list, these filters put it in view: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on 测试 mean?
These are the tags 测试 makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join 测试?
Enter client.connect 183.221.149.16:26690 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.