Off air · chart position #15,940
ServerHub Test
Offline 182.148.118.196:28015 checked 24d ago
Players
ServerHub Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerHub Test online, and how reliable is it?
ServerHub Test is down at the moment, having last been seen 24 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 3 October 2026.
Where is ServerHub Test located?
No region is published by ServerHub Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 182.148.118.196:28015.
Which version of Rust does ServerHub Test run?
Rust network protocol 2634 and build 166652 on Windows is the version ServerHub Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is ServerHub Test?
ServerHub Test is offline at the moment; the last sighting was 24 days 7 hours ago.
How does ServerHub Test rank against other Rust servers?
The top 71% of ranked servers includes ServerHub Test, at #15,940 on player hours for the last week.
Wipes and resets
What is the wipe schedule on ServerHub Test?
The record of ServerHub Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 25 days 17 hours.
How it is set up
What are the rules and settings on ServerHub Test?
You will not find a gather rate in the name ServerHub Test. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does ServerHub Test run?
A procedural map, generated by the game, is what ServerHub Test runs.
Tag guide
Which Rust Charts lists and filters include ServerHub Test?
The Rust Charts lists that carry ServerHub Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Test mean?
The game's server browser sees these tags from ServerHub Test: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ServerHub Test?
Enter client.connect 182.148.118.196:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.