Off air · chart position #15,368
Oxide Plugin Development
Offline 179.238.35.206:28015 checked 9d ago
Players
Oxide Plugin Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Oxide Plugin Development online, and how reliable is it?
Oxide Plugin Development is down at the moment, having last been seen 9 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is Oxide Plugin Development located?
There's no region listed for Oxide Plugin Development. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 179.238.35.206:28015 is its address.
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2634 and build 167781 on Linux is the version Oxide Plugin Development runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Oxide Plugin Development?
Oxide Plugin Development is offline at the moment; the last sighting was 9 days 1 hours ago.
How does Oxide Plugin Development rank against other Rust servers?
In the seven-day player hours table, Oxide Plugin Development is #15,368, inside the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on Oxide Plugin Development?
The record of Oxide Plugin Development's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name Oxide Plugin Development. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include Oxide Plugin Development?
The Rust Charts lists that carry Oxide Plugin Development are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
These are the tags Oxide Plugin Development makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; rustmaps (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Oxide Plugin Development?
Enter client.connect 179.238.35.206:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.