Off air · chart position #16,465
test
Offline 178.69.199.66:28015 checked 28d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test online, and how reliable is it?
test is down at the moment, having last been seen 28 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 29 September 2026.
Where is test located?
No region is published by test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 178.69.199.66:28015 is its address.
Which version of Rust does test run?
The build behind test is Rust network protocol 2633 and build 163493, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is test?
Last seen 28 days 11 hours ago, test is currently offline.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #16,465, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 48 days 19 hours.
Settings and map
What are the rules and settings on test?
You will not find a gather rate in the name test. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does test run?
The map on test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Standard survival rules apply; mp15 (Max players): It has 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join test?
Press F1 in Rust to open the console and type client.connect 178.69.199.66:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.