Off air · chart position #15,224
test
Offline 178.69.137.145:28015 checked 37d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
test is down at the moment, having last been seen 37 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 21 September 2026.
Where is test located?
No region is published by test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 178.69.137.145:28015.
Which version of Rust does test run?
Rust network protocol 2633 and build 163493 on Windows is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is test?
Last seen 37 days 9 hours ago, test is currently offline.
How does test rank against other Rust servers?
Player hours over the past week put test at #15,224, among the top 66% of ranked servers.
Wipes and resets
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 49 days 14 hours.
How it is set up
What are the rules and settings on test?
The name test carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does test run?
Generated by the game, the map on test is procedural.
Tags explained
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): It has 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join test?
Enter client.connect 178.69.137.145:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.