Rust Charts44,156 playing · live

On air · chart position #15,338

Private Rust Map Lab

Online 178.254.6.6:28015 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak –
#15,338
rank
top 69%
18h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Private Rust Map Lab

0on now
AveragePeakWipe
0123409:0018:0003:0011:0022:0007:00Wiped Wed 28 Oct, 13:49 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
02040608009:0018:0003:0011:0022:0007:00Wiped Wed 28 Oct, 13:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:49 UTC18h ago – – running 0
Sun 18 Oct, 09:16 UTC10d ago 2 halved by day 1 10.2 days 0
Fri 16 Oct, 12:57 UTC12d ago 2 – 1.8 days 0
Tue 13 Oct, 13:35 UTC15d ago 1 halved by day 1 3 days 0
Mon 12 Oct, 09:39 UTC16d ago 1 – 1.2 days 0
Sun 11 Oct, 14:53 UTC17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000
From the figures on this page

Quick answers

Server details

Is Private Rust Map Lab online, and how reliable is it?

Private Rust Map Lab is up as you read this. Going by the reported uptime, it restarted roughly 1 hours ago. 166 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.

Where is Private Rust Map Lab located?

No region is published by Private Rust Map Lab. Rust Charts shows the location a server claims, not where the machine actually is. 178.254.6.6:28015 is its address.

Which version of Rust does Private Rust Map Lab run?

Rust network protocol 2634 and build 167398 on Linux is the version Private Rust Map Lab runs. Joining needs the same protocol on your game; Steam handles the update.

Does Private Rust Map Lab run smoothly?

Never under 56, and 59 server fps on average, is how the last 48 hours went. At its fullest it held 124,884 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,715 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Private Rust Map Lab?

0 players are on Private Rust Map Lab right now. Averaged over seven days, it drew 0 players.

How does Private Rust Map Lab rank against other Rust servers?

The top 69% of ranked servers includes Private Rust Map Lab, at #15,338 on player hours for the last week.

Wipe schedule

What does wipe day look like on Private Rust Map Lab?

The busiest point of its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Private Rust Map Lab?

The wipes on Private Rust Map Lab come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 18 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Private Rust Map Lab?

No gather rate appears in the name Private Rust Map Lab. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Private Rust Map Lab run?

The map on Private Rust Map Lab is procedural, size 4,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include Private Rust Map Lab?

The Rust Charts lists that carry Private Rust Map Lab are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Private Rust Map Lab mean?

These are the tags Private Rust Map Lab makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Private Rust Map Lab?

Enter client.connect 178.254.6.6:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp0
Max players 0 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build This server reports build 167398.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.