Off air · chart position #16,949
Testserver
Offline 178.230.2.223:28015 checked 30d ago
Players
Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testserver online, and how reliable is it?
Right now Testserver is not running; the last sighting was 30 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 28 September 2026.
Where is Testserver located?
From Testserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 178.230.2.223:28015 is its address.
Which version of Rust does Testserver run?
Rust network protocol 2633 and build 165217 on Linux is what Testserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testserver?
Testserver is offline at the moment; the last sighting was 30 days 14 hours ago.
How does Testserver rank against other Rust servers?
Player hours over the past week put Testserver at #16,949, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on Testserver?
Testserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 14 hours.
Rules and world
What are the rules and settings on Testserver?
No gather rate appears in the name Testserver. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Testserver run?
Generated by the game, the map on Testserver is procedural.
Lists and filters
Which Rust Charts lists and filters include Testserver?
These Rust Charts lists include Testserver: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testserver mean?
These are the tags Testserver makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Testserver?
The console is behind F1 in Rust: enter client.connect 178.230.2.223:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.