Off air · chart position #13,321
DevServer
Offline 178.205.127.60:28015 checked 15d ago
Players
DevServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is DevServer online, and how reliable is it?
Right now DevServer is not running; the last sighting was 15 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 12 October 2026.
Where is DevServer located?
No region is published by DevServer. Rust Charts shows the location a server claims, not where the machine actually is. 178.205.127.60:28015 is its address.
Which version of Rust does DevServer run?
Rust network protocol 2634 and build 167584 on Windows is the version DevServer runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is DevServer?
DevServer is offline at the moment; the last sighting was 15 days 16 hours ago.
How does DevServer rank against other Rust servers?
In the seven-day player hours table, DevServer is #13,321, inside the top 61% of all ranked servers.
Wipe days
What is the wipe schedule on DevServer?
Too few wipes on record for DevServer to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 15 days 17 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on DevServer?
You will not find a gather rate in the name DevServer. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include DevServer?
The Rust Charts lists that carry DevServer are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DevServer mean?
The game's server browser sees these tags from DevServer: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join DevServer?
Press F1 in Rust to open the console and type client.connect 178.205.127.60:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.