Off air · chart position #16,859
TestServer
Offline 178.178.89.62:28015 checked 29d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TestServer online, and how reliable is it?
TestServer is down at the moment, having last been seen 29 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 29 September 2026.
Where is TestServer located?
There's no region listed for TestServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 178.178.89.62:28015 is its address.
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 165217 on Windows is what TestServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer?
TestServer shows as offline now, with its last appearance 29 days 11 hours ago.
How does TestServer rank against other Rust servers?
The top 71% of ranked servers includes TestServer, at #16,859 on player hours for the last week.
Wipes and resets
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 32 days 21 hours.
Settings and map
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Tags explained
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
gmrust (Game mode): Standard survival rules apply; mp15 (Max players): 15 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags TestServer publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join TestServer?
Press F1 in Rust to open the console and type client.connect 178.178.89.62:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.