Off air · chart position #16,840
TestServer
Offline 178.178.89.45:28015 checked 32d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TestServer online, and how reliable is it?
TestServer is down at the moment, having last been seen 32 days 1 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 26 September 2026.
Where is TestServer located?
No region is published by TestServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 178.178.89.45:28015.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TestServer?
TestServer is offline at the moment; the last sighting was 32 days 1 hours ago.
How does TestServer rank against other Rust servers?
Player hours over the past week put TestServer at #16,840, among the top 72% of ranked servers.
Wipe days
What is the wipe schedule on TestServer?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 32 days 10 hours.
Rules and world
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser sees these tags from TestServer: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 178.178.89.45:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.