Off air · chart position #16,787
TEST
Offline 178.178.89.235:28015 checked 27d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 27 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 30 September 2026.
Where is TEST located?
There's no region listed for TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 178.178.89.235:28015.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 164530 on Windows is the version TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is TEST?
Last seen 27 days 8 hours ago, TEST is currently offline.
How does TEST rank against other Rust servers?
Player hours over the past week put TEST at #16,787, among the top 70% of ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 38 days 4 hours.
Rules and world
What are the rules and settings on TEST?
The name TEST carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Tag guide
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TEST?
Enter client.connect 178.178.89.235:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.