Off air · chart position #15,275
ScoobyDooRUST
Offline 178.176.189.70:28015 checked 9d ago
Players
ScoobyDooRUST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC15d ago | 1 | – | running | 0 |
| Sun 11 Oct, 16:54 UTC16d ago | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ScoobyDooRUST online, and how reliable is it?
ScoobyDooRUST is down at the moment, having last been seen 9 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 6 October 2026.
Where is ScoobyDooRUST located?
From ScoobyDooRUST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 178.176.189.70:28015.
Which version of Rust does ScoobyDooRUST run?
Rust network protocol 2634 and build 167584 on Windows is the version ScoobyDooRUST runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is ScoobyDooRUST?
ScoobyDooRUST is offline at the moment; the last sighting was 9 days 22 hours ago.
How does ScoobyDooRUST rank against other Rust servers?
Player hours over the past week put ScoobyDooRUST at #15,275, among the top 70% of ranked servers.
Wipes and resets
What does wipe day look like on ScoobyDooRUST?
Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on ScoobyDooRUST?
ScoobyDooRUST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 18 hours.
Settings and map
What are the rules and settings on ScoobyDooRUST?
No gather rate appears in the name ScoobyDooRUST. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does ScoobyDooRUST run?
Generated by the game, the map on ScoobyDooRUST is procedural.
Tag guide
Which Rust Charts lists and filters include ScoobyDooRUST?
The Rust Charts lists that carry ScoobyDooRUST are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ScoobyDooRUST mean?
These are the tags ScoobyDooRUST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join ScoobyDooRUST?
The console is behind F1 in Rust: enter client.connect 178.176.189.70:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.