Off air · chart position #15,129
Rust Oxide Dev - Local
Offline 178.120.10.137:28115 checked 13d ago
Players
Rust Oxide Dev - Local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Oxide Dev - Local online, and how reliable is it?
Right now Rust Oxide Dev - Local is not running; the last sighting was 13 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 178.120.10.137:28115.
Which version of Rust does Rust Oxide Dev - Local run?
The build behind Rust Oxide Dev - Local is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 13 days 19 hours ago.
How does Rust Oxide Dev - Local rank against other Rust servers?
In the seven-day player hours table, Rust Oxide Dev - Local is #15,129, inside the top 70% of all ranked servers.
Wipes and resets
What is the wipe schedule on Rust Oxide Dev - Local?
The record of Rust Oxide Dev - Local's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 days 6 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Rust Oxide Dev - Local?
You will not find a gather rate in the name Rust Oxide Dev - Local. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Rust Oxide Dev - Local run?
The map on Rust Oxide Dev - Local is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Rust Oxide Dev - Local?
These Rust Charts lists include Rust Oxide Dev - Local: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser sees these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rust Oxide Dev - Local?
Enter client.connect 178.120.10.137:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.