Off air · chart position #14,279
Rust Local - Testes
Offline 177.37.136.172:28015 checked 26d ago
Players
Rust Local - Testes
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 05:47 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Local - Testes online, and how reliable is it?
Rust Local - Testes is down at the moment, having last been seen 26 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is Rust Local - Testes located?
No region is published by Rust Local - Testes. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 177.37.136.172:28015.
Which version of Rust does Rust Local - Testes run?
Rust network protocol 2633 and build 165217 on Windows is the version Rust Local - Testes runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Rust Local - Testes?
Rust Local - Testes is offline at the moment; the last sighting was 26 days 18 hours ago.
How does Rust Local - Testes rank against other Rust servers?
Player hours over the past week put Rust Local - Testes at #14,279, among the top 60% of ranked servers.
Wipe schedule
What does wipe day look like on Rust Local - Testes?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Local - Testes?
Too few wipes on record for Rust Local - Testes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 18 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Rust Local - Testes?
No gather rate appears in the name Rust Local - Testes. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Rust Local - Testes run?
A procedural map, generated by the game, is what Rust Local - Testes runs.
Tags explained
Which Rust Charts lists and filters include Rust Local - Testes?
The Rust Charts lists that carry Rust Local - Testes are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Local - Testes mean?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Rust Local - Testes publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Local - Testes?
Enter client.connect 177.37.136.172:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.