Rust Charts101,584 playing · live

On air · chart position #5,440

Toddy Dev Server

Online 177.145.33.186:28015 checked 12m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 3
#5,440
rank
top 24%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Toddy Dev Server

0on now · 48h peak 2
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:49 UTC2d ago 3 – running 0
Sun 25 Oct, 19:00 UTC3d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
230 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350
From the figures on this page

Quick answers

About the server

Is Toddy Dev Server online, and how reliable is it?

Right now Toddy Dev Server is running. Of the past 3 full days it was running for 71 of 72 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 25 October 2026.

Where is Toddy Dev Server located?

There's no region listed for Toddy Dev Server. Rust Charts shows the location a server claims, not where the machine actually is. 177.145.33.186:28015 is its address.

Which version of Rust does Toddy Dev Server run?

Rust network protocol 2635 and build 168909 on Linux is the version Toddy Dev Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Toddy Dev Server?

On Toddy Dev Server, 0 players are in and 40 slots are the ceiling. Over the last week it averaged 0 players; the high point was 3. 23:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does Toddy Dev Server rank against other Rust servers?

In the seven-day player hours table, Toddy Dev Server is #5,440, inside the top 24% of all ranked servers.

Wipe schedule

What does wipe day look like on Toddy Dev Server?

Its recent wipes peaked at an average of 3 players. 4 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Toddy Dev Server?

Toddy Dev Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 3 days 16 hours.

Settings and map

What are the rules and settings on Toddy Dev Server?

You will not find a gather rate in the name Toddy Dev Server. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. VAC is on: that is Valve's anti-cheat.

Tags explained

Which Rust Charts lists and filters include Toddy Dev Server?

These Rust Charts lists include Toddy Dev Server: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Toddy Dev Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Toddy Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Toddy Dev Server?

Enter client.connect 177.145.33.186:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.