Off air · chart position #13,027
SpyExpeditions Development Server
Offline 177.138.189.139:28015 checked 16d ago
Players
SpyExpeditions Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is SpyExpeditions Development Server online, and how reliable is it?
Right now SpyExpeditions Development Server is not running; the last sighting was 16 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 October 2026.
Where is SpyExpeditions Development Server located?
There's no region listed for SpyExpeditions Development Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 177.138.189.139:28015.
Which version of Rust does SpyExpeditions Development Server run?
Rust network protocol 2634 and build 167781 on Windows is what SpyExpeditions Development Server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is SpyExpeditions Development Server?
SpyExpeditions Development Server shows as offline now, with its last appearance 16 days 1 hours ago.
How does SpyExpeditions Development Server rank against other Rust servers?
The top 60% of ranked servers includes SpyExpeditions Development Server, at #13,027 on player hours for the last week.
Wipe days
What is the wipe schedule on SpyExpeditions Development Server?
The record of SpyExpeditions Development Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 16 days 8 hours.
Rules and world
What are the rules and settings on SpyExpeditions Development Server?
No gather rate appears in the name SpyExpeditions Development Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does SpyExpeditions Development Server run?
The map on SpyExpeditions Development Server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include SpyExpeditions Development Server?
These Rust Charts lists include SpyExpeditions Development Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
These are the tags SpyExpeditions Development Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join SpyExpeditions Development Server?
Press F1 in Rust to open the console and type client.connect 177.138.189.139:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.