Off air · chart position #15,488
nameserver
Offline 176.97.130.231:28015 checked 41d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is nameserver online, and how reliable is it?
You will not get on nameserver just now: it is offline, last seen 41 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 16 September 2026.
Where is nameserver located?
There's no region listed for nameserver. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 176.97.130.231:28015.
Which version of Rust does nameserver run?
Rust network protocol 2632 and build 160556 on Windows is what nameserver runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is nameserver?
Last seen 41 days 7 hours ago, nameserver is currently offline.
How does nameserver rank against other Rust servers?
The top – of ranked servers includes nameserver, at #15,488 on player hours for the last week.
Wipe days
What is the wipe schedule on nameserver?
nameserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 72 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on nameserver?
The name nameserver carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
Generated by the game, the map on nameserver is procedural.
Tags explained
Which Rust Charts lists and filters include nameserver?
The Rust Charts lists that carry nameserver are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join nameserver?
Press F1 in Rust to open the console and type client.connect 176.97.130.231:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.