Off air · chart position #16,011
nameserver
Offline 176.97.129.135:28095 checked 24d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is nameserver online, and how reliable is it?
nameserver is down at the moment, having last been seen 24 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 3 October 2026.
Where is nameserver located?
From nameserver, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 176.97.129.135:28095.
Which version of Rust does nameserver run?
The build behind nameserver is Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is nameserver?
nameserver shows as offline now, with its last appearance 24 days 22 hours ago.
How does nameserver rank against other Rust servers?
In the seven-day player hours table, nameserver is #16,011, inside the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on nameserver?
nameserver's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 24 days 22 hours.
How it is set up
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does nameserver run?
A procedural map, generated by the game, is what nameserver runs.
Tags explained
Which Rust Charts lists and filters include nameserver?
These Rust Charts lists include nameserver: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join nameserver?
The console is behind F1 in Rust: enter client.connect 176.97.129.135:28095 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.