Off air · chart position #15,398
Rust Oxide Dev - Local
Offline 176.60.53.169:28115 checked 16d ago
Players
Rust Oxide Dev - Local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Oxide Dev - Local online, and how reliable is it?
Right now Rust Oxide Dev - Local is not running; the last sighting was 16 days 4 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 12 October 2026.
Where is Rust Oxide Dev - Local located?
No region is published by Rust Oxide Dev - Local. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 176.60.53.169:28115 is its address.
Which version of Rust does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167584 on Windows is what Rust Oxide Dev - Local runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Rust Oxide Dev - Local?
Rust Oxide Dev - Local is offline at the moment; the last sighting was 16 days 4 hours ago.
How does Rust Oxide Dev - Local rank against other Rust servers?
In the seven-day player hours table, Rust Oxide Dev - Local is #15,398, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on Rust Oxide Dev - Local?
Rust Oxide Dev - Local's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days.
How it is set up
What are the rules and settings on Rust Oxide Dev - Local?
The name Rust Oxide Dev - Local carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Rust Oxide Dev - Local run?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Tag guide
Which Rust Charts lists and filters include Rust Oxide Dev - Local?
The Rust Charts lists that carry Rust Oxide Dev - Local are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
The game's server browser sees these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Oxide Dev - Local?
Enter client.connect 176.60.53.169:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.