Rust Charts68,594 playing · live

Off air · chart position #15,398

Rust Oxide Dev - Local

Offline 176.60.53.169:28115 checked 16d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,398
rank
top 71%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Oxide Dev - Local

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
252 / 700
From the figures on this page

Quick answers

Host and version

Is Rust Oxide Dev - Local online, and how reliable is it?

Right now Rust Oxide Dev - Local is not running; the last sighting was 16 days 4 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 12 October 2026.

Where is Rust Oxide Dev - Local located?

No region is published by Rust Oxide Dev - Local. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 176.60.53.169:28115 is its address.

Which version of Rust does Rust Oxide Dev - Local run?

Rust network protocol 2634 and build 167584 on Windows is what Rust Oxide Dev - Local runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Rust Oxide Dev - Local?

Rust Oxide Dev - Local is offline at the moment; the last sighting was 16 days 4 hours ago.

How does Rust Oxide Dev - Local rank against other Rust servers?

In the seven-day player hours table, Rust Oxide Dev - Local is #15,398, inside the top 71% of all ranked servers.

Wipes and resets

What is the wipe schedule on Rust Oxide Dev - Local?

Rust Oxide Dev - Local's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days.

How it is set up

What are the rules and settings on Rust Oxide Dev - Local?

The name Rust Oxide Dev - Local carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Rust Oxide Dev - Local run?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Tag guide

Which Rust Charts lists and filters include Rust Oxide Dev - Local?

The Rust Charts lists that carry Rust Oxide Dev - Local are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

The game's server browser sees these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rust Oxide Dev - Local?

Enter client.connect 176.60.53.169:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players 2 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167584
Build Build 167584 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.