Rust Charts67,749 playing · live

Off air · chart position #13,639

Rust Oxide Dev - Local

Offline 176.60.23.132:28115 checked 20d ago

moddedoxide
Launch Rust and join
1/ 2
players now
50% full
0
7-day average
peak –
#13,639
rank
top 62%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Rust Oxide Dev - Local

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
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no group limit · 149 on average
168 / 500
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122 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
80 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
259 / 700
From the figures on this page

Quick answers

About the server

Is Rust Oxide Dev - Local online, and how reliable is it?

You will not get on Rust Oxide Dev - Local just now: it is offline, last seen 20 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 9 October 2026.

Where is Rust Oxide Dev - Local located?

No region is published by Rust Oxide Dev - Local. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 176.60.23.132:28115 is its address.

Which version of Rust does Rust Oxide Dev - Local run?

The build behind Rust Oxide Dev - Local is Rust network protocol 2634 and build 167231, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Rust Oxide Dev - Local?

Rust Oxide Dev - Local shows as offline now, with its last appearance 20 days 5 hours ago.

How does Rust Oxide Dev - Local rank against other Rust servers?

Player hours over the past week put Rust Oxide Dev - Local at #13,639, among the top 62% of ranked servers.

Wipe schedule

What is the wipe schedule on Rust Oxide Dev - Local?

Rust Oxide Dev - Local's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days.

Rules and world

What are the rules and settings on Rust Oxide Dev - Local?

No gather rate appears in the name Rust Oxide Dev - Local. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Rust Oxide Dev - Local run?

A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.

Tag guide

Which Rust Charts lists and filters include Rust Oxide Dev - Local?

These Rust Charts lists include Rust Oxide Dev - Local: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Oxide Dev - Local mean?

The game's server browser sees these tags from Rust Oxide Dev - Local: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Rust Oxide Dev - Local?

Enter client.connect 176.60.23.132:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.