Rust Charts55,501 playing · live

Off air · chart position #15,284

Server_217_DevBlog

Offline 176.59.139.227:28015 checked 2d ago

modded
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,284
rank
top 69%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Server_217_DevBlog

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
160 / 200
From the figures on this page

Quick answers

Host and version

Is Server_217_DevBlog online, and how reliable is it?

Right now Server_217_DevBlog is not running; the last sighting was 2 days 15 hours ago. 3 of 72 hours is what it managed over the past 3 full days, 4% of the time. The first record Rust Charts holds of it is 26 October 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 176.59.139.227:28015.

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 on Windows is the version Server_217_DevBlog runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Server_217_DevBlog?

Server_217_DevBlog shows as offline now, with its last appearance 2 days 15 hours ago. Averaged over seven days, it drew 0 players.

How does Server_217_DevBlog rank against other Rust servers?

The top 69% of ranked servers includes Server_217_DevBlog, at #15,284 on player hours for the last week.

Wipe days

What is the wipe schedule on Server_217_DevBlog?

The record of Server_217_DevBlog's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 18 hours.

Settings and map

What are the rules and settings on Server_217_DevBlog?

The name Server_217_DevBlog carries no gather rate. There is no published group limit. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. VAC is off: that is Valve's anti-cheat.

Which map does Server_217_DevBlog run?

The map on Server_217_DevBlog is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Server_217_DevBlog?

The Rust Charts lists that carry Server_217_DevBlog are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): This one is modded, so plugins or settings alter play; h5e7466bf (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Server_217_DevBlog?

Enter client.connect 176.59.139.227:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
v2183
Protocol Your game must run protocol 2183 to get in.

Mods and access

oxide
Oxide Plugins are handled by Oxide (uMod).
modded
Modded This one is modded, so plugins or settings alter play.

Other

h5e7466bf
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.