Rust Charts71,592 playing · live

Off air · chart position #15,404

Server_217_DevBlog

Offline 176.59.136.86:28015 checked 2d ago

modded
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,404
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Server_217_DevBlog

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 164 on average
112 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
113 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
115 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
35 / 1000
From the figures on this page

Quick answers

Host and version

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down at the moment, having last been seen 2 days 6 hours ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. Rust Charts has tracked it since 25 October 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 176.59.136.86:28015 is its address.

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is Server_217_DevBlog?

Server_217_DevBlog shows as offline now, with its last appearance 2 days 6 hours ago. 0 players was the seven-day average.

How does Server_217_DevBlog rank against other Rust servers?

In the seven-day player hours table, Server_217_DevBlog is #15,404, inside the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Too few wipes on record for Server_217_DevBlog to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 3 days 15 hours.

How it is set up

What are the rules and settings on Server_217_DevBlog?

You will not find a gather rate in the name Server_217_DevBlog. The group limit is not published. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. VAC is off: that is Valve's anti-cheat.

Which map does Server_217_DevBlog run?

A procedural map, generated by the game, is what Server_217_DevBlog runs.

Lists and filters

Which Rust Charts lists and filters include Server_217_DevBlog?

The Rust Charts lists that carry Server_217_DevBlog are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_217_DevBlog mean?

These are the tags Server_217_DevBlog makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): Plugins or changed settings put this server under Modded; h5e7466bf (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Server_217_DevBlog?

Press F1 in Rust to open the console and type client.connect 176.59.136.86:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
v2183
Protocol Your game must run protocol 2183 to get in.

Mods and access

oxide
Oxide The plugin framework is Oxide, also known as uMod.
modded
Modded Plugins or changed settings put this server under Modded.

Other

h5e7466bf
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.