Rust Charts32,585 playing · live

On air · chart position #5,061

BSE

Online 176.57.174.150:29115 checked 7m ago

moddedoxidepremium
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 4
#5,061
rank
top 23%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

BSE

0on now · 48h peak 4
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:12 UTC10d ago 1 – running 1
Sun 11 Oct, 07:02 UTC17d ago 2 – 7.1 days 1
Mon 5 Oct, 09:45 UTC23d ago 3 held half 5.9 days 0
Sun 4 Oct, 22:01 UTC24d ago 3 – 0.5 days 0
Thu 1 Oct, 18:05 UTC FW27d ago 1 held half 3.2 days 0
Tue 29 Sep, 18:24 UTC29d ago 1 – 2 days 0
Sun 27 Sep, 17:37 UTC31d ago 3 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

About the server

Is BSE online, and how reliable is it?

You will find BSE online at this moment. Going by the reported uptime, it restarted roughly 16 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is BSE located?

From BSE, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 176.57.174.150:29115.

Which version of Rust does BSE run?

Rust network protocol 2635 and build 168909 on Windows is the version BSE runs. Steam updates your game for you; all you need is the same protocol to join.

Does BSE run smoothly?

It averaged 53 server fps over the last 48 hours, with a floor of 1. At its fullest it held 98,494 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,504 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is BSE?

On BSE, 0 players are in and 50 slots are the ceiling. Seven-day figures: 0 players on average and 4 at the peak. 12:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does BSE rank against other Rust servers?

Player hours over the past week put BSE at #5,061, among the top 23% of ranked servers.

Wipe days

What does wipe day look like on BSE?

Its recent wipes peaked at an average of 2 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on BSE?

No next wipe can be predicted for BSE: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 10 days 20 hours.

Rules and world

What are the rules and settings on BSE?

You will not find a gather rate in the name BSE. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Join only if you hold Rust's premium status. Valve's VAC anti-cheat is active.

Which map does BSE run?

BSE runs a procedural map of size 4,000 with seed 121748255, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include BSE?

These Rust Charts lists include BSE: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BSE mean?

These are the tags BSE makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join BSE?

Enter client.connect 176.57.174.150:29115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.