Rust Charts52,148 playing · live

Off air · chart position #5,776

Wasteland Wanderers - LOCAL TEST

Offline 176.249.238.16:28115 checked 4h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
1
7-day average
peak 1
#5,776
rank
top 26%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Wasteland Wanderers - LOCAL TEST

0on now · 48h peak 1
AveragePeak
00.250.50.75109:0014:0019:0012:0016:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct24 Oct27 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 21:12 UTC4h ago – – running 1
Sat 24 Oct, 12:49 UTC5d ago 1 held half 5.3 days 0
Thu 1 Oct, 13:59 UTC28d ago 1 – 23 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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From the figures on this page

Quick answers

Host and version

Is Wasteland Wanderers - LOCAL TEST online, and how reliable is it?

Right now Wasteland Wanderers - LOCAL TEST is not running; the last sighting was 4 hours ago. 51 of 168 hours is what it managed over the past 7 full days, 30% of the time. Its earliest entry with Rust Charts dates from 1 October 2026.

Where is Wasteland Wanderers - LOCAL TEST located?

There's no region listed for Wasteland Wanderers - LOCAL TEST. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 176.249.238.16:28115.

Which version of Rust does Wasteland Wanderers - LOCAL TEST run?

The build behind Wasteland Wanderers - LOCAL TEST is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Wasteland Wanderers - LOCAL TEST?

Wasteland Wanderers - LOCAL TEST is offline at the moment; the last sighting was 4 hours ago. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.

How does Wasteland Wanderers - LOCAL TEST rank against other Rust servers?

In the seven-day player hours table, Wasteland Wanderers - LOCAL TEST is #5,776, inside the top 26% of all ranked servers.

Wipe days

What does wipe day look like on Wasteland Wanderers - LOCAL TEST?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Wasteland Wanderers - LOCAL TEST?

The wipes on Wasteland Wanderers - LOCAL TEST come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Wasteland Wanderers - LOCAL TEST?

You will not find a gather rate in the name Wasteland Wanderers - LOCAL TEST. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Tags explained

Which Rust Charts lists and filters include Wasteland Wanderers - LOCAL TEST?

The Rust Charts lists that carry Wasteland Wanderers - LOCAL TEST are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Wasteland Wanderers - LOCAL TEST mean?

The game's server browser sees these tags from Wasteland Wanderers - LOCAL TEST: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Wasteland Wanderers - LOCAL TEST?

Enter client.connect 176.249.238.16:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players The server holds 5 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.