Off air · chart position #15,423
Development Server
Offline 176.2.29.195:28015 checked 2d ago
Players
Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Development Server online, and how reliable is it?
You will not get on Development Server just now: it is offline, last seen 2 days 17 hours ago. It stayed up 0% of the last 2 full days, 0 of 48 hours. The first record Rust Charts holds of it is 25 October 2026.
Where is Development Server located?
From Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 176.2.29.195:28015 is its address.
Which version of Rust does Development Server run?
The build behind Development Server is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Development Server?
Last seen 2 days 17 hours ago, Development Server is currently offline. 0 players was the seven-day average.
How does Development Server rank against other Rust servers?
In the seven-day player hours table, Development Server is #15,423, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Development Server?
The record of Development Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 9 days 4 hours.
Rules and world
What are the rules and settings on Development Server?
You will not find a gather rate in the name Development Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Development Server run?
Generated by the game, the map on Development Server is procedural.
Lists and filters
Which Rust Charts lists and filters include Development Server?
These Rust Charts lists include Development Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Development Server mean?
These are the tags Development Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Development Server?
Enter client.connect 176.2.29.195:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.