Rust Charts42,840 playing · live

Off air · chart position #15,404

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 44d ago

modded
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,404
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Server_217_DevBlog

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
17 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
56 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
51 / 200
From the figures on this page

Quick answers

Server details

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down at the moment, having last been seen 44 days 13 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 15 September 2026.

Where is Server_217_DevBlog located?

From Server_217_DevBlog, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 176.119.169.227:28015.

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 on Windows is the version Server_217_DevBlog runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Server_217_DevBlog?

Server_217_DevBlog shows as offline now, with its last appearance 44 days 13 hours ago.

How does Server_217_DevBlog rank against other Rust servers?

Player hours over the past week put Server_217_DevBlog at #15,404, among the top – of ranked servers.

Wipes and resets

What is the wipe schedule on Server_217_DevBlog?

Server_217_DevBlog's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 44 days 18 hours.

Rules and world

What are the rules and settings on Server_217_DevBlog?

The name Server_217_DevBlog carries no gather rate. No group limit is published. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Valve's VAC anti-cheat is not active.

Lists and filters

Which Rust Charts lists and filters include Server_217_DevBlog?

These Rust Charts lists include Server_217_DevBlog: Modded Rust servers. On the server list, these filters put it in view: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

The game's server browser sees these tags from Server_217_DevBlog: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; v2183 (Protocol): The server speaks protocol 2183, so your game needs the same version; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): This one is modded, so plugins or settings alter play; h5e7466bf (Custom tag): Custom tag: set by the owner or a plugin; stok (Custom tag): Custom tag: set by the owner or a plugin. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Server_217_DevBlog?

Enter client.connect 176.119.169.227:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players 10 slots are available.
v2183
Protocol The server speaks protocol 2183, so your game needs the same version.

Mods and access

oxide
Oxide Plugins are handled by Oxide (uMod).
modded
Modded This one is modded, so plugins or settings alter play.

Other

h5e7466bf
Custom tag Custom tag: set by the owner or a plugin.
stok
Custom tag Custom tag: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.