Off air · chart position #15,319
ServerName
Offline 176.107.215.91:28015 checked 11d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 11 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 18 October 2026.
Where is ServerName located?
There's no region listed for ServerName. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 176.107.215.91:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167781 on Windows is the version ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 11 days 7 hours ago.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #15,319, inside the top 70% of all ranked servers.
Wipes and resets
What is the wipe schedule on ServerName?
ServerName's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 15 days 7 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does ServerName run?
The map on ServerName is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags ServerName publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 176.107.215.91:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.