Off air · chart position #14,822
Test1
Offline 176.103.187.206:28015 checked 6d ago
Players
Test1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test1 online, and how reliable is it?
Right now Test1 is not running; the last sighting was 6 days 5 hours ago. It stayed up 1% of the last 6 full days, 1 of 144 hours. The first record Rust Charts holds of it is 22 October 2026.
Where is Test1 located?
No region is published by Test1. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 176.103.187.206:28015.
Which version of Rust does Test1 run?
The build behind Test1 is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Test1?
Last seen 6 days 5 hours ago, Test1 is currently offline. Seven-day figures: 0 players on average and 1 at the peak.
How does Test1 rank against other Rust servers?
The top 67% of ranked servers includes Test1, at #14,822 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Test1?
The record of Test1's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 6 days 13 hours.
How it is set up
What are the rules and settings on Test1?
You will not find a gather rate in the name Test1. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Test1 run?
Test1 runs a procedural map of size 2,000 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Test1?
These Rust Charts lists include Test1: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test1 mean?
These are the tags Test1 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test1?
The console is behind F1 in Rust: enter client.connect 176.103.187.206:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.