Off air · chart position #13,795
LocalTest
Offline 175.1.86.181:28015 checked 6d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LocalTest online, and how reliable is it?
You will not get on LocalTest just now: it is offline, last seen 6 days 7 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is LocalTest located?
No region is published by LocalTest. Rust Charts shows the location a server claims, not where the machine actually is. 175.1.86.181:28015 is its address.
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167398 on Windows is the version LocalTest runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is LocalTest?
LocalTest shows as offline now, with its last appearance 6 days 7 hours ago. Over the last week it averaged 0 players; the high point was 1.
How does LocalTest rank against other Rust servers?
In the seven-day player hours table, LocalTest is #13,795, inside the top 62% of all ranked servers.
Wipe schedule
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 18 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on LocalTest?
No gather rate appears in the name LocalTest. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
A procedural map, generated by the game, is what LocalTest runs.
Tag guide
Which Rust Charts lists and filters include LocalTest?
These Rust Charts lists include LocalTest: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags LocalTest publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join LocalTest?
The console is behind F1 in Rust: enter client.connect 175.1.86.181:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.