Off air · chart position #12,934
LocalTest
Offline 175.1.84.105:28015 checked 13d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LocalTest online, and how reliable is it?
Right now LocalTest is not running; the last sighting was 13 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 12 October 2026.
Where is LocalTest located?
There's no region listed for LocalTest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 175.1.84.105:28015.
Which version of Rust does LocalTest run?
The build behind LocalTest is Rust network protocol 2634 and build 167398, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is LocalTest?
LocalTest shows as offline now, with its last appearance 13 days 5 hours ago.
How does LocalTest rank against other Rust servers?
In the seven-day player hours table, LocalTest is #12,934, inside the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 11 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on LocalTest?
No gather rate appears in the name LocalTest. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does LocalTest run?
The map on LocalTest is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include LocalTest?
The Rust Charts lists that carry LocalTest are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags LocalTest publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join LocalTest?
The console is behind F1 in Rust: enter client.connect 175.1.84.105:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.