Off air · chart position #9,729
LocalTest
Offline 175.1.82.49:28015 checked 10h ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LocalTest online, and how reliable is it?
Right now LocalTest is not running; the last sighting was 10 hours ago. The first record Rust Charts holds of it is 27 October 2026.
Where is LocalTest located?
There's no region listed for LocalTest. Rust Charts shows the location a server claims, not where the machine actually is. 175.1.82.49:28015 is its address.
Which version of Rust does LocalTest run?
Rust network protocol 2635 and build 168909 on Windows is what LocalTest runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is LocalTest?
Last seen 10 hours ago, LocalTest is currently offline. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 07:00 UTC drew the most, at 1 players on average.
How does LocalTest rank against other Rust servers?
The top 44% of ranked servers includes LocalTest, at #9,729 on player hours for the last week.
Wipes and resets
What is the wipe schedule on LocalTest?
Too few wipes on record for LocalTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 hours.
How it is set up
What are the rules and settings on LocalTest?
No gather rate appears in the name LocalTest. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
A procedural map, generated by the game, is what LocalTest runs.
Tag guide
Which Rust Charts lists and filters include LocalTest?
The Rust Charts lists that carry LocalTest are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on LocalTest mean?
The game's server browser sees these tags from LocalTest: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join LocalTest?
Press F1 in Rust to open the console and type client.connect 175.1.82.49:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.