Off air · chart position #10,983
LocalTest
Offline 175.1.78.175:28015 checked 3d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LocalTest online, and how reliable is it?
Right now LocalTest is not running; the last sighting was 3 days ago. Of the past 2 full days it was running for 0 of 48 hours, or 0% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is LocalTest located?
No region is published by LocalTest. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 175.1.78.175:28015.
Which version of Rust does LocalTest run?
The build behind LocalTest is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is LocalTest?
LocalTest shows as offline now, with its last appearance 3 days ago. Over the last week it averaged 1 players; the high point was 1.
How does LocalTest rank against other Rust servers?
Player hours over the past week put LocalTest at #10,983, among the top 49% of ranked servers.
Wipes and resets
What is the wipe schedule on LocalTest?
Too few wipes on record for LocalTest to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 3 days 15 hours.
Settings and map
What are the rules and settings on LocalTest?
You will not find a gather rate in the name LocalTest. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
Generated by the game, the map on LocalTest is procedural.
Lists and filters
Which Rust Charts lists and filters include LocalTest?
The Rust Charts lists that carry LocalTest are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalTest mean?
These are the tags LocalTest makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join LocalTest?
Press F1 in Rust to open the console and type client.connect 175.1.78.175:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.