Off air · chart position #13,302
LocalTest
Offline 175.1.77.94:28015 checked 15d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:02 UTC17d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is LocalTest online, and how reliable is it?
Right now LocalTest is not running; the last sighting was 15 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 11 October 2026.
Where is LocalTest located?
From LocalTest, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 175.1.77.94:28015 is its address.
Which version of Rust does LocalTest run?
The build behind LocalTest is Rust network protocol 2634 and build 167398, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is LocalTest?
LocalTest is offline at the moment; the last sighting was 15 days 5 hours ago.
How does LocalTest rank against other Rust servers?
In the seven-day player hours table, LocalTest is #13,302, inside the top 61% of all ranked servers.
Wipe schedule
What does wipe day look like on LocalTest?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 20 hours in.
What is the wipe schedule on LocalTest?
Too few wipes on record for LocalTest to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 11 hours.
Rules and world
What are the rules and settings on LocalTest?
You will not find a gather rate in the name LocalTest. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does LocalTest run?
A procedural map, generated by the game, is what LocalTest runs.
Tag guide
Which Rust Charts lists and filters include LocalTest?
These Rust Charts lists include LocalTest: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags LocalTest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join LocalTest?
Enter client.connect 175.1.77.94:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.