Rust Charts42,162 playing · live

Off air · chart position #13,901

Contracts Oxide Production (28015)

Offline 174.91.200.182:28015 checked 15d ago

moddedoxide
Launch Rust and join
0/ 3
players now
0% full
0
7-day average
peak –
#13,901
rank
top 64%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Contracts Oxide Production (28015)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:27 UTC15d ago 1 – running 1
Tue 13 Oct, 21:28 UTC15d ago 1 – 0.3 days 1
Sat 3 Oct, 04:34 UTC26d ago 1 held half 10.7 days 1
Thu 10 Sep, 03:56 UTC49d ago – – 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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20 / 1000
From the figures on this page

Quick answers

Host and version

Is Contracts Oxide Production (28015) online, and how reliable is it?

Right now Contracts Oxide Production (28015) is not running; the last sighting was 15 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.

Where is Contracts Oxide Production (28015) located?

From Contracts Oxide Production (28015), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 174.91.200.182:28015 is its address.

Which version of Rust does Contracts Oxide Production (28015) run?

Rust network protocol 2634 and build 167781 on Windows is the version Contracts Oxide Production (28015) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Contracts Oxide Production (28015)?

Contracts Oxide Production (28015) shows as offline now, with its last appearance 15 days 2 hours ago.

How does Contracts Oxide Production (28015) rank against other Rust servers?

The top 64% of ranked servers includes Contracts Oxide Production (28015), at #13,901 on player hours for the last week.

Wipe schedule

What does wipe day look like on Contracts Oxide Production (28015)?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on Contracts Oxide Production (28015)?

No next wipe can be predicted for Contracts Oxide Production (28015): it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 15 days 2 hours.

How it is set up

What are the rules and settings on Contracts Oxide Production (28015)?

You will not find a gather rate in the name Contracts Oxide Production (28015). The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Contracts Oxide Production (28015) run?

The map on Contracts Oxide Production (28015) is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include Contracts Oxide Production (28015)?

The Rust Charts lists that carry Contracts Oxide Production (28015) are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Contracts Oxide Production (28015) mean?

gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Contracts Oxide Production (28015) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Contracts Oxide Production (28015)?

Enter client.connect 174.91.200.182:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp3
Max players The server holds 3 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.