Off air · chart position #15,865
Brett's Rust Development Server
Offline 174.196.193.5:28015 checked 18d ago
Players
Brett's Rust Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Brett's Rust Development Server online, and how reliable is it?
You will not get on Brett's Rust Development Server just now: it is offline, last seen 18 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 10 October 2026.
Where is Brett's Rust Development Server located?
No region is published by Brett's Rust Development Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 174.196.193.5:28015.
Which version of Rust does Brett's Rust Development Server run?
The build behind Brett's Rust Development Server is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Brett's Rust Development Server?
Brett's Rust Development Server is offline at the moment; the last sighting was 18 days 6 hours ago.
How does Brett's Rust Development Server rank against other Rust servers?
In the seven-day player hours table, Brett's Rust Development Server is #15,865, inside the top 72% of all ranked servers.
Wipes and resets
What is the wipe schedule on Brett's Rust Development Server?
Brett's Rust Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Brett's Rust Development Server?
No gather rate appears in the name Brett's Rust Development Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Brett's Rust Development Server run?
Generated by the game, the map on Brett's Rust Development Server is procedural.
Lists and filters
Which Rust Charts lists and filters include Brett's Rust Development Server?
The Rust Charts lists that carry Brett's Rust Development Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Brett's Rust Development Server mean?
The game's server browser sees these tags from Brett's Rust Development Server: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Brett's Rust Development Server?
The console is behind F1 in Rust: enter client.connect 174.196.193.5:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.