Rust Charts81,308 playing · live

Off air · chart position #15,143

Flying Dutchman Rust

Offline 174.104.80.234:28015 checked 45d ago

moddedcarbon
Launch Rust and join
0/ 20
players now
0% full
0
7-day average
peak –
#15,143
rank
no region published
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Flying Dutchman Rust

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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250 / 700
From the figures on this page

Quick answers

Host and version

Is Flying Dutchman Rust online, and how reliable is it?

Right now Flying Dutchman Rust is not running; the last sighting was 45 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Flying Dutchman Rust located?

From Flying Dutchman Rust, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 174.104.80.234:28015.

Which version of Rust does Flying Dutchman Rust run?

Rust network protocol 2633 and build 163207 on Linux is the version Flying Dutchman Rust runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Flying Dutchman Rust?

Last seen 45 days 15 hours ago, Flying Dutchman Rust is currently offline.

How does Flying Dutchman Rust rank against other Rust servers?

Player hours over the past week put Flying Dutchman Rust at #15,143, among the top – of ranked servers.

Wipe days

What is the wipe schedule on Flying Dutchman Rust?

The record of Flying Dutchman Rust's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 54 days 14 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Flying Dutchman Rust?

No gather rate appears in the name Flying Dutchman Rust. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does Flying Dutchman Rust run?

The map on Flying Dutchman Rust is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Flying Dutchman Rust?

The Rust Charts lists that carry Flying Dutchman Rust are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Flying Dutchman Rust mean?

The game's server browser sees these tags from Flying Dutchman Rust: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Flying Dutchman Rust?

Press F1 in Rust to open the console and type client.connect 174.104.80.234:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.