On air · chart position #4,147
4Netplayers Rust Server
Online 173.237.55.30:22900 checked 8m ago
Players
4Netplayers Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:13 UTC3d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 4Netplayers Rust Server online, and how reliable is it?
Right now 4Netplayers Rust Server is running. Going by the reported uptime, it restarted roughly 7 hours ago. 94 of 96 hours is what it managed over the past 4 full days, 98% of the time. Rust Charts has tracked it since 24 October 2026.
Where is 4Netplayers Rust Server located?
From 4Netplayers Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 173.237.55.30:22900 is its address.
Which version of Rust does 4Netplayers Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 4Netplayers Rust Server run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 117,791 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,489 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is 4Netplayers Rust Server?
4Netplayers Rust Server has 4 of its 10 slots filled right now. Seven-day figures: 1 players on average and 3 at the peak. Over the past 48 hours, 00:00 UTC drew the most, at 4 players on average.
How does 4Netplayers Rust Server rank against other Rust servers?
In the seven-day player hours table, 4Netplayers Rust Server is #4,147, inside the top 19% of all ranked servers.
Wipe schedule
What does wipe day look like on 4Netplayers Rust Server?
The busiest point of its recent wipes averaged 3 players. 21 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 3 days 19 hours.
Rules and world
What are the rules and settings on 4Netplayers Rust Server?
You will not find a gather rate in the name 4Netplayers Rust Server. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does 4Netplayers Rust Server run?
4Netplayers Rust Server runs a procedural map of size 4,500 with seed 1854078996, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include 4Netplayers Rust Server?
The Rust Charts lists that carry 4Netplayers Rust Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser sees these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join 4Netplayers Rust Server?
Enter client.connect 173.237.55.30:22900 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.