Rust Charts37,139 playing · live

On air · chart position #10,551

Chicago Chill No-Decay

Online 173.234.31.2:28035 checked 12m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#10,551
rank
top 47%
26d ago
last wipe
no schedule published
8d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Chicago Chill No-Decay

0on now
AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000
From the figures on this page

Quick answers

Server details

Is Chicago Chill No-Decay online, and how reliable is it?

Right now Chicago Chill No-Decay is running. Going by the reported uptime, it restarted roughly 7 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Chicago Chill No-Decay located?

No region is published by Chicago Chill No-Decay. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 173.234.31.2:28035 is its address.

Which version of Rust does Chicago Chill No-Decay run?

Rust network protocol 2635 and build 168909 on Windows is what Chicago Chill No-Decay runs. Steam updates your game for you; all you need is the same protocol to join.

Does Chicago Chill No-Decay run smoothly?

Never under 73, and 106 server fps on average, is how the last 48 hours went. At its fullest it held 107,236 entities: buildings, deployables and the rest of the world. At most it took 3,641 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is Chicago Chill No-Decay?

Chicago Chill No-Decay has 0 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 1.

How does Chicago Chill No-Decay rank against other Rust servers?

In the seven-day player hours table, Chicago Chill No-Decay is #10,551, inside the top 47% of all ranked servers.

Wipes and resets

What does wipe day look like on Chicago Chill No-Decay?

Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 8 hours in.

What is the wipe schedule on Chicago Chill No-Decay?

Once a month is the whole of it: Chicago Chill No-Decay wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 26 days 8 hours.

Settings and map

What are the rules and settings on Chicago Chill No-Decay?

The name Chicago Chill No-Decay carries no gather rate. 12 players is the maximum for a group. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Chicago Chill No-Decay run?

A procedural map of size 4,250 with seed 1583848389, generated by the game, is what Chicago Chill No-Decay runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Chicago Chill No-Decay?

These Rust Charts lists include Chicago Chill No-Decay: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Chicago Chill No-Decay mean?

These are the tags Chicago Chill No-Decay makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are available; ts12 (Group limit): The team cap is 12; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Chicago Chill No-Decay?

The console is behind F1 in Rust: enter client.connect 173.234.31.2:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://logicservers.com/game-servers/rust for its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are available.
ts12
Group limit The team cap is 12.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.