Rust Charts104,326 playing · live

On air · chart position #4,752

Wait...What? |Raid Bases and QOL Mods

Online 173.225.104.218:28080 checked 9m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 3
#4,752
rank
top 21%
27d ago
last wipe
no schedule published
6d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Wait...What? |Raid Bases and QOL Mods

0on now · 48h peak 2
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

9
wipe-day peak
players, last three wipes

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:46 UTC FW27d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350
From the figures on this page

Quick answers

Server details

Is Wait...What? |Raid Bases and QOL Mods online, and how reliable is it?

You will find Wait...What? |Raid Bases and QOL Mods online at this moment. Going by the reported uptime, it restarted roughly 9 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Wait...What? |Raid Bases and QOL Mods located?

There's no region listed for Wait...What? |Raid Bases and QOL Mods. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 173.225.104.218:28080.

Which version of Rust does Wait...What? |Raid Bases and QOL Mods run?

The build behind Wait...What? |Raid Bases and QOL Mods is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Wait...What? |Raid Bases and QOL Mods run smoothly?

It averaged 84 server fps over the last 48 hours, with a floor of 62. At its fullest it held 120,306 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,451 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Wait...What? |Raid Bases and QOL Mods?

Right now 0 players are on Wait...What? |Raid Bases and QOL Mods, out of 50 slots. Averaging 0 players across seven days, it reached 3 at most. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.

How does Wait...What? |Raid Bases and QOL Mods rank against other Rust servers?

In the seven-day player hours table, Wait...What? |Raid Bases and QOL Mods is #4,752, inside the top 21% of all ranked servers.

Wipe schedule

What does wipe day look like on Wait...What? |Raid Bases and QOL Mods?

The busiest point of its recent wipes averaged 9 players. 28 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Wait...What? |Raid Bases and QOL Mods?

A single monthly wipe, the force wipe, is all Wait...What? |Raid Bases and QOL Mods runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 21 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Wait...What? |Raid Bases and QOL Mods?

You will not find a gather rate in the name Wait...What? |Raid Bases and QOL Mods. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Wait...What? |Raid Bases and QOL Mods run?

A procedural map of size 4,050 with seed 1501002809, generated by the game, is what Wait...What? |Raid Bases and QOL Mods runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Wait...What? |Raid Bases and QOL Mods?

The Rust Charts lists that carry Wait...What? |Raid Bases and QOL Mods are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Wait...What? |Raid Bases and QOL Mods mean?

These are the tags Wait...What? |Raid Bases and QOL Mods makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Wait...What? |Raid Bases and QOL Mods?

The console is behind F1 in Rust: enter client.connect 173.225.104.218:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.