On air · chart position #4,752
Wait...What? |Raid Bases and QOL Mods
Online 173.225.104.218:28080 checked 9m ago
Players
Wait...What? |Raid Bases and QOL Mods
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Wait...What? |Raid Bases and QOL Mods online, and how reliable is it?
You will find Wait...What? |Raid Bases and QOL Mods online at this moment. Going by the reported uptime, it restarted roughly 9 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Wait...What? |Raid Bases and QOL Mods located?
There's no region listed for Wait...What? |Raid Bases and QOL Mods. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 173.225.104.218:28080.
Which version of Rust does Wait...What? |Raid Bases and QOL Mods run?
The build behind Wait...What? |Raid Bases and QOL Mods is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Wait...What? |Raid Bases and QOL Mods run smoothly?
It averaged 84 server fps over the last 48 hours, with a floor of 62. At its fullest it held 120,306 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,451 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Wait...What? |Raid Bases and QOL Mods?
Right now 0 players are on Wait...What? |Raid Bases and QOL Mods, out of 50 slots. Averaging 0 players across seven days, it reached 3 at most. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
How does Wait...What? |Raid Bases and QOL Mods rank against other Rust servers?
In the seven-day player hours table, Wait...What? |Raid Bases and QOL Mods is #4,752, inside the top 21% of all ranked servers.
Wipe schedule
What does wipe day look like on Wait...What? |Raid Bases and QOL Mods?
The busiest point of its recent wipes averaged 9 players. 28 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Wait...What? |Raid Bases and QOL Mods?
A single monthly wipe, the force wipe, is all Wait...What? |Raid Bases and QOL Mods runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 21 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Wait...What? |Raid Bases and QOL Mods?
You will not find a gather rate in the name Wait...What? |Raid Bases and QOL Mods. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Wait...What? |Raid Bases and QOL Mods run?
A procedural map of size 4,050 with seed 1501002809, generated by the game, is what Wait...What? |Raid Bases and QOL Mods runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Wait...What? |Raid Bases and QOL Mods?
The Rust Charts lists that carry Wait...What? |Raid Bases and QOL Mods are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Wait...What? |Raid Bases and QOL Mods mean?
These are the tags Wait...What? |Raid Bases and QOL Mods makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Wait...What? |Raid Bases and QOL Mods?
The console is behind F1 in Rust: enter client.connect 173.225.104.218:28080 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.