Off air · chart position #15,441
Rust Repair Validation
Offline 173.214.174.22:29015 checked 16d ago
Players
Rust Repair Validation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Repair Validation online, and how reliable is it?
You will not get on Rust Repair Validation just now: it is offline, last seen 16 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 October 2026.
Where is Rust Repair Validation located?
From Rust Repair Validation, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 173.214.174.22:29015.
Which version of Rust does Rust Repair Validation run?
Rust network protocol 2634 and build 167584 on Windows is what Rust Repair Validation runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Rust Repair Validation?
Rust Repair Validation is offline at the moment; the last sighting was 16 days 21 hours ago.
How does Rust Repair Validation rank against other Rust servers?
The top 71% of ranked servers includes Rust Repair Validation, at #15,441 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Rust Repair Validation?
The record of Rust Repair Validation's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 16 days 21 hours.
How it is set up
What are the rules and settings on Rust Repair Validation?
The name Rust Repair Validation carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Rust Repair Validation run?
The map on Rust Repair Validation is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Rust Repair Validation?
These Rust Charts lists include Rust Repair Validation: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Repair Validation mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): This server reports build 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Rust Repair Validation publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Rust Repair Validation?
Enter client.connect 173.214.174.22:29015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.