Off air
[US] Badlands 3X Bi-Weekly
Offline NA 173.188.36.238:28115 checked 46d ago
Players
[US] Badlands 3X Bi-Weekly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [US] Badlands 3X Bi-Weekly online, and how reliable is it?
Right now [US] Badlands 3X Bi-Weekly is not running; the last sighting was 46 days 14 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is [US] Badlands 3X Bi-Weekly located?
[US] Badlands 3X Bi-Weekly gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 173.188.36.238:28115 is its address.
Which version of Rust does [US] Badlands 3X Bi-Weekly run?
Rust network protocol 2592 and build 124915 on Linux is the version [US] Badlands 3X Bi-Weekly runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is [US] Badlands 3X Bi-Weekly?
Last seen 46 days 14 hours ago, [US] Badlands 3X Bi-Weekly is currently offline.
Wipe schedule
What is the wipe schedule on [US] Badlands 3X Bi-Weekly?
The estimate for [US] Badlands 3X Bi-Weekly's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 483 days 3 hours. Its tags carry a wipe schedule of one wipe every two weeks.
How it is set up
What are the rules and settings on [US] Badlands 3X Bi-Weekly?
A gather rate of 3x is what [US] Badlands 3X Bi-Weekly advertises in its name. There is no published group limit. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does [US] Badlands 3X Bi-Weekly run?
A procedural map, generated by the game, is what [US] Badlands 3X Bi-Weekly runs.
Tags explained
Which Rust Charts lists and filters include [US] Badlands 3X Bi-Weekly?
These Rust Charts lists include [US] Badlands 3X Bi-Weekly: 3x Rust servers, drawn as lines, Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Gather rate: 3x.
What do the server tags on [US] Badlands 3X Bi-Weekly mean?
These are the tags [US] Badlands 3X Bi-Weekly makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; v2592 (Protocol): Protocol 2592: join only if your game matches that version; cs124915 (Build): Build 124915 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join [US] Badlands 3X Bi-Weekly?
Enter client.connect 173.188.36.238:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.