Off air · chart position #15,986
Test
Offline 172.91.23.155:28020 checked 23d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 23 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 1 October 2026.
Where is Test located?
From Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 172.91.23.155:28020 is its address.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166440 on Windows is what Test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Test?
Last seen 23 days 16 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
The top 71% of ranked servers includes Test, at #15,986 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 21 hours.
Settings and map
What are the rules and settings on Test?
The name Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does Test run?
The map on Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166440 (Build): Build 166440 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Test?
Enter client.connect 172.91.23.155:28020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.