Rust Charts37,293 playing · live

Off air · chart position #4,750

Test

Offline 172.91.23.155:28015 checked 3d ago

moddedoxide
Launch Rust and join
2/ 2
players now
100% full
1
7-day average
peak 2
#4,750
rank
top 21%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Test

2on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:28 UTC5d ago 2 – running 0
Fri 23 Oct, 03:12 UTC5d ago 2 – 0.7 days 0
Wed 14 Oct, 03:35 UTC14d ago 2 halved by day 7 9 days 0
Sat 3 Oct, 17:39 UTC25d ago 0 – 10.4 days 0
Tue 29 Sep, 22:48 UTC29d ago 0 – 3.8 days 0
Sat 26 Sep, 22:10 UTC32d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

Host and version

Is Test online, and how reliable is it?

Right now Test is not running; the last sighting was 3 days 8 hours ago. It stayed up 42% of the last 7 full days, 70 of 168 hours. Its earliest entry with Rust Charts dates from 20 September 2026.

Where is Test located?

From Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 172.91.23.155:28015.

Which version of Rust does Test run?

The build behind Test is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Test?

Test shows as offline now, with its last appearance 3 days 8 hours ago. Over the last week it averaged 1 players; the high point was 2.

How does Test rank against other Rust servers?

The top 21% of ranked servers includes Test, at #4,750 on player hours for the last week.

Wipe days

What does wipe day look like on Test?

At their busiest, its recent wipes averaged 2 players. 18 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 7 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Test?

No next wipe can be predicted for Test: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 5 days 6 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Test?

The name Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is off: that is Valve's anti-cheat.

Which map does Test run?

Generated by the game, the map on Test is procedural.

Lists and filters

Which Rust Charts lists and filters include Test?

The Rust Charts lists that carry Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test mean?

The game's server browser sees these tags from Test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Test?

Press F1 in Rust to open the console and type client.connect 172.91.23.155:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It has 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.