Off air · chart position #15,492
Test
Offline 172.91.21.113:28015 checked 42d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 42 days 4 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Test located?
No region is published by Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 172.91.21.113:28015 is its address.
Which version of Rust does Test run?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Test?
Last seen 42 days 4 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #15,492, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 54 days 10 hours.
Rules and world
What are the rules and settings on Test?
No gather rate appears in the name Test. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is off.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Test?
The console is behind F1 in Rust: enter client.connect 172.91.21.113:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.