Off air · chart position #14,402
ThineTestServer
Offline 172.58.121.180:28015 checked 17d ago
Players
ThineTestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:28 UTC17d ago | 1 | – | running | 0 |
| Sat 10 Oct, 22:03 UTC18d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ThineTestServer online, and how reliable is it?
Right now ThineTestServer is not running; the last sighting was 17 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 10 October 2026.
Where is ThineTestServer located?
From ThineTestServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 172.58.121.180:28015.
Which version of Rust does ThineTestServer run?
Rust network protocol 2634 and build 167398 on Windows is what ThineTestServer runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is ThineTestServer?
ThineTestServer shows as offline now, with its last appearance 17 days 8 hours ago.
How does ThineTestServer rank against other Rust servers?
In the seven-day player hours table, ThineTestServer is #14,402, inside the top 65% of all ranked servers.
Wipe days
What does wipe day look like on ThineTestServer?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on ThineTestServer?
Too few wipes on record for ThineTestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 9 hours.
How it is set up
What are the rules and settings on ThineTestServer?
No gather rate appears in the name ThineTestServer. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does ThineTestServer run?
The map on ThineTestServer is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include ThineTestServer?
The Rust Charts lists that carry ThineTestServer are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ThineTestServer mean?
These are the tags ThineTestServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ThineTestServer?
The console is behind F1 in Rust: enter client.connect 172.58.121.180:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.