Rust Charts46,030 playing · live

Off air · chart position #15,398

Rust – Falling Kingdoms

Offline 172.240.87.139:25191 checked 16d ago

moddedoxide
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,398
rank
top 71%
20d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rust – Falling Kingdoms

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC20d ago 2 – running 0
Mon 28 Sep, 17:20 UTC30d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC42d ago 3 halved by day 4 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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20 / 1000
From the figures on this page

Quick answers

Server details

Is Rust – Falling Kingdoms online, and how reliable is it?

You will not get on Rust – Falling Kingdoms just now: it is offline, last seen 16 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 14 September 2026.

Where is Rust – Falling Kingdoms located?

From Rust – Falling Kingdoms, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 172.240.87.139:25191 is its address.

Which version of Rust does Rust – Falling Kingdoms run?

The build behind Rust – Falling Kingdoms is Rust network protocol 2634 and build 167398, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Rust – Falling Kingdoms?

Last seen 16 days 1 hours ago, Rust – Falling Kingdoms is currently offline.

How does Rust – Falling Kingdoms rank against other Rust servers?

In the seven-day player hours table, Rust – Falling Kingdoms is #15,398, inside the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Rust – Falling Kingdoms?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Rust – Falling Kingdoms?

The wipes on Rust – Falling Kingdoms come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 20 days 18 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Rust – Falling Kingdoms?

You will not find a gather rate in the name Rust – Falling Kingdoms. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Rust – Falling Kingdoms run?

The map on Rust – Falling Kingdoms is procedural, size 3,500, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include Rust – Falling Kingdoms?

These Rust Charts lists include Rust – Falling Kingdoms: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust – Falling Kingdoms mean?

The game's server browser sees these tags from Rust – Falling Kingdoms: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Rust – Falling Kingdoms?

The console is behind F1 in Rust: enter client.connect 172.240.87.139:25191 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players 40 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.