Rust Charts51,852 playing · live

Off air · chart position #15,973

Mark VI Vanilla

Offline 172.240.236.94:21531 checked 27d ago

moddedoxide
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,973
rank
top 70%
51d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Mark VI Vanilla

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

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no group limit · 151 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
27 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
98 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
87 / 200
From the figures on this page

Quick answers

Server details

Is Mark VI Vanilla online, and how reliable is it?

Right now Mark VI Vanilla is not running; the last sighting was 27 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Mark VI Vanilla located?

There's no region listed for Mark VI Vanilla. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 172.240.236.94:21531.

Which version of Rust does Mark VI Vanilla run?

The build behind Mark VI Vanilla is Rust network protocol 2633 and build 165217, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Mark VI Vanilla?

Mark VI Vanilla is offline at the moment; the last sighting was 27 days 3 hours ago.

How does Mark VI Vanilla rank against other Rust servers?

The top 70% of ranked servers includes Mark VI Vanilla, at #15,973 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Mark VI Vanilla?

The record of Mark VI Vanilla's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 51 days 9 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Mark VI Vanilla?

The name Mark VI Vanilla carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Mark VI Vanilla run?

Mark VI Vanilla runs a procedural map of size 4,250 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Mark VI Vanilla?

These Rust Charts lists include Mark VI Vanilla: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mark VI Vanilla mean?

The game's server browser sees these tags from Mark VI Vanilla: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Mark VI Vanilla?

The console is behind F1 in Rust: enter client.connect 172.240.236.94:21531 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.